The battles in Avengers Initiative are perfectly suited for your character, the Hulk. Also, you can restore your health in mid-battle, something that always seemed missing from the Epic/Chair games. There are a few clever additions, like the ability to use your stamina (shield blocks in Infinity Blade) to land punches that wouldn’t otherwise connect. If you’ve played Infinity Blade, you barely need to bother with the tutorial in Avengers Initiative, because it’s mostly the same. Marvel could have borrowed an older gameplay style, like DC’s Justice League with its 80s arcade action, but Avengers Initiative is a fantastic game that slightly builds on Infinity Blade’s best features. Turns out, Infinity Blade’s swipe-based combat is the perfect avenue for a superhero beat ’em up, especially one starring the Hulk. Marvel’s Avengers Initiative is a straight-up copy of Infinity Blade, but in the end, the main question we have to address as reviewers are not, “is this game completely original?” but “is this game actually fun?”Īnd yes, Avengers Initiative is a total blast. Just look at the dozens of Angry Birds, Fruit Ninja, and Tiny Tower clones for just a few recent examples. They’re also the target of me-too clones that aim to replicate that success, minus the originality. On the App Store, fun and original ideas are often rewarded with massive success. But if you’re looking for a deep RPG, give Avadon a shot. At $10, you might be tempted to pass it by and wait for the next blockbuster with name recognition. There are also extensive side quests that are more than just fluff, so we recommend fully exploring the game rather than just staying the course.Īvadon isn’t a typical RPG, and at the same time, it may not have mass appeal. The game itself is linear in its overarching quest, but these choices do affect how people begin to perceive you, and that alters the game to a degree. Whenever you’re asked a question, you can respond with varying degrees of attitude, from pleasant and polite to gruff and harsh. There’s also a lot of player dialogue choice like you’ll find in console games like Mass Effect or Dragon Age. It’s well-written, and you’ll want to read everything rather than just skim or skip over the text. In addition, the game’s story is incredibly fresh. There’s also the requisite loot and armor drops, which we found add significantly to the gameplay. Once you’re used all your points, your turn still ends, but it makes for more engaging battles. However, you can choose a more active approach using action points, like in Fallout. Avadon is generally built around a turn-based system, so your characters will take turns moving and executing attacks. You’ll also pick up additional party members along the way, rounding out your skill set.īattles can be played in more than one way. You begin by choosing a class with its own set of spells and abilities, and you’ll continue to refine and add to these via skill points. It’s a questionable design choice– music can be distracting, but we’ve also grown accustomed to hearing a soundtrack as we journey along our epic quest.Įven though it was designed by a single person, this 30+ hour game is jam-packed with role-playing goodness and has more character than some games built by huge development teams. The game contains some intro tunes, but then it goes silent apart from ambient noise. There’s also no in-game music in Avadon, although this is by choice.
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